Mark Fry

[ Filmmaking : GoPro D.I.Y. 3rd Person Test ]

 
 
  HOME REEL CV

CONTACT

VFX FILMMAKING LEVEL DESIGN
 
 

 

Watch on vimeo

GoPro D.I.Y. 3rd Person Test
25 January 2014

Can a GoPro be used as a "normal" filmmaking tool? Sure, it's obviously well-suited to action sports and is perfect for tucking into tight spaces, but I wanted to simulate a camera operator following a subject in a way that didn't immediately call itself out as a "GoPro shot".

Inspired by the the 3rd Person View mount from Sail Video System, I dug around my collection of odd bits and pieces to see if I could create a D.I.Y. version of my own. Realising that I wasn't going to get very far without an extra trip to the hardware store, I decided to shoot some test footage with the simplest of D.I.Y. solutions possible... hand holding a 1.5m pole with the GoPro mounted on the end using a GoPro Handlebar/Seatpost Mount.

I was pleasantly surprised how well this very simple technique seems to work. I can puppet the camera around to change angles, do camera moves, and it can provide a natural disconnect between the camera movements and my body (something I suspect a body-mounted arm won't do).

In my video, the GoPro's field of view is set to "Narrow" to try and move away from the ultra wide fov that often gives the shot away as being a GoPro.

I created the black and white look with the Calculations effect in Premiere, using the red channel and adding/screening the green overtop at various opacities. See this video for more info on this technique: Premiere Pro CS6 Techniques: 100 Creative Black and White.

 

 

 
     
 

 

Copyright Mark Fry. All rights reserved.

Music used under CREATIVE COMMONS LICENSE
Music by: Scott Buckley